Full Stack developer, game server infrastructure owner, and now — reluctant game developer.
I run a game server hosting company, so I've spent years on the other side of the screen: keeping games alive, stable, and fast. Making my own felt like the next logical step.
My style is SVG-first. No textures, no asset packs — everything is drawn in code. Clean shapes, intentional geometry, and mechanics that matter more than visuals.
Still learning. Shipping anyway.